Deftness 3d6
Shootin’: Shotgun 3
Nimbleness 3d6
Climbing
Fightin’: Knife 4
Sneak 3
Quickness 4d6
Strength 2d6
Vigor 4d6
Cognition 3d8
Search 2
Knowledge 2d12
Academia:
Occult 5
Area Knowledge: home county 2
Blood Magic 5
Language: English 2
Language: Welsh 2
Medicine: General 2
Mien 1d8
Overawe 3
Smarts 2d6
Ridicule 3
Scroungin’ 2
Survival: Swamp 2
Survival: Forest 2
Spirit 4d10
Guts 5
Wind
16
Pace 2
Edges:
Arcane Background: Blood Mage 3
Whateley Blood 3
Apt Pupil 2
Apt Pupil 2
Apt Pupil 2
Belongin’s: Arcane Tome 3
Veteran o’ the Weird West 0 (have the marshal draw a card)
Hindrances:
Geezer -5
Ugly as sin -1
Stubborn –2
Enemy –2: you aren’t cooperating in your family’s plans
Special Abilities:
Blood Magic 5: Blood Curse, Crimson Fire, Faustian Deal, Hangman’s Noose, Mesmerize, Necrology, Pox, Soul Sight
Gear: Large Knife, ancient grimoire, a cheap shotgun, 10 shells
Personality: So you want my help do ya? Ha! I’ve had years of townsfolk with torches and pitchforks folks yelling, ‘burn her!’ and ‘hang her!’ and ‘she turned me into a newt!’. It always comes back to the simple folk needing my help. And what do I do? I help, damn it! It takes guts to come and ask me for help against the very things that give me my power.
Quote: Bubble, Bubble, toil and blah, blah, blah….